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Ballistics desk / Beta 1 model

Time to kill lab

Compare the same torso-hit model against each armor tier. These are patch-stamped calculations, not live-game guarantees.

WeaponRangeImpactArmorShotsTTK
AMR 500 mtorsounarmored1Instant
FAL0 mtorsounarmored292 ms
PKM0 mtorsounarmored2100 ms
SVD0 mtorsounarmored2125 ms
BMR-3080 mtorsounarmored2133 ms
SKS0 mtorsounarmored2143 ms
SUPER-450 mtorsounarmored4150 ms
GGX 180 mtorsounarmored5200 ms
M249 SAW0 mtorsounarmored4212 ms
DEAGLE0 mtorsounarmored2225 ms
M40 mtorsounarmored4225 ms
T-210 mtorsounarmored4240 ms
A-910 mtorsounarmored4257 ms
BUSHMASTER M17S0 mtorsounarmored4257 ms
KH-20020 mtorsounarmored4257 ms
AMP-90 mtorsounarmored5267 ms
AK740 mtorsounarmored4277 ms
GALIL0 mtorsounarmored4277 ms
MP50 mtorsounarmored5300 ms
PP-19 VITYAZ0 mtorsounarmored5300 ms
GGX 170 mtorsounarmored5400 ms
M19110 mtorsounarmored4419 ms
JUDGE0 mtorsounarmored3600 ms
MK220 mtorsounarmored21304 ms
MOSIN NAGANT0 mtorsounarmored21304 ms
SV980 mtorsounarmored21304 ms
SCOUT RIFLE TD0 mtorsounarmored32609 ms

Field model: Standard FMJ, 100 health target, every round landing, 0 meter torso hit. Measurements are stored locally and patch stamped. WARDOGS and its game systems are credited to WARDOGS and BULKHEAD.